Eat Chess · Rogue Tactics

Protect the
King. Read the board.

Rogue Tactics is a turn-based tactics roguelite. Lead your King and squad through small battles with chess-style attacks, damage you can see before you move, story events, relics, promotions, and King gear.

Coming soon to iOS and Android How it plays

Single-player tactics runs. Coming soon.

chef's note: Coming soon to iOS and Android.

The Rogue Tactics app icon, a hooded chess pawn standing on a dark board with glowing movement-pattern arrows
The pitch

Tactics you can read.

Your squad moves through small boards and attacks with chess-style patterns. Rook lines. Bishop diagonals. Knight L-jumps. Queen reach. Damage is shown before you move. No crits, no misses, no hidden dice rolls. Win the fight, pick a reward, push deeper. Lose a unit and that unit stays gone for the rest of the run.

What's in the kitchen

A roguelite that respects the board.

Damage you can see

The numbers are visible before you act. The board is the puzzle. The game does not hide a dice roll behind it.

Different goals

Boss, escort, survive, escape, crystal, and other fights ask you to win while protecting another goal.

Relics and gear

Relics shape one run. King gear stays for later runs and changes how the next march starts.

Harder Challenge runs

Iron King, Scarce Rest, and Elite Pressure add more risk when you want a sharper run.

Resume any time

Quit mid-fight and the run resumes where you left it. One save slot, one active run.

One run at a time

Keep one active run, learn from the last fight, and push the King one room farther.

The voice of the game

"You can see every number. Now read every tile."

Rogue Tactics is the tactics game in the Eat Chess series. It keeps the chess pieces, then turns them into a mobile roguelite about position, previews, and hard choices.

More from Eat Chess

The rest of the family.

Questions or comments

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