Eat Chess · Snack Attack

A tasting-menu
tactics table.

Snack Attack is an offline-first tactics score-attack game built from chess movement. Capture pieces. Chain combos. Don't worry about getting checkmates — just eat the king.

Coming soon to the App Store How it plays

chef's note — iPad-first. iPhone supported. Designed for one good run at a time.

A cheerful black chess pawn mascot waving its arms

The knight takes the pawn, gets a free action, takes the bishop, gets another free action, takes the king. One turn, three captures, board cleared.

The pitch

Chess movement, score-attack rhythm.

Snack Attack uses traditional chess piece geometry — rooks, bishops, knights, pawns — but skips the orthodox baggage. No check, no checkmate, no castling, no draws. Each turn starts with one action; every capture grants another. Sequence them well and a single turn becomes a feast.

What's in the kitchen

Designed for one good run at a time.

Offline-first

No accounts. No ads. No tracking. The whole game runs on your device.

Tactics & Blitz

Standard runs reward planning. Blitz adds a single full-run countdown for sharper pressure.

Hundreds of authored boards

A staged 50-board run drawn fresh from a deep authored library — few back-to-back repeats.

iPad-led, iPhone friendly

Spacious on iPad, portrait on iPhone, with boards sized to the screen.

Three difficulties

Easy, Normal, Hard. Each tightens the turn budget rather than complicating the rules.

Inventory items

Teleport, Banana, and a placed Chess Piece — small support systems to save a turn or open a line.

The voice of the game

"Don't worry about getting checkmates. Just eat the king."

Snack Attack is the first dish in the Eat Chess series — chess familiarity used as an on-ramp, not as the end goal. Built for chess-curious players, families, and anyone who wants the satisfaction of a clean line without the weight of a tournament.

Questions or comments Reach the kitchen at